An Update - February 25th 2010

February 25th, 2010 by Dman757 Well hello there NMRIH fans, I heard you guys like updates. Well this is more of an announcement than an update though it could go both ways. (insert sexual innuendo)

News
Not much to report other than the weekly update schedule will be changing. We will now be doing monthly updates instead of weekly. There are a few reasons for this yet I will not list them here although I may post in my dev log. For those of you wondering about our "Community Creativity Contest & Prizes" winners will be announced when our audio update is released. (March 1st or 3rd) Now we have been doing a bit of in game testeting recently and if you listened to our audio update I said we would have a video out soon. So here it is our second video shot during some of our play tests:



Jobs
We are constantly looking for new blood to join the team though specifically we are looking for a Character Animator & Sound Artist at the moment. So if you have experience we would love to have you on the team.

Character Animator Requirements:

  • Proficient in XSI. (knowledge of the XSI mod tool a Plus)
  • Demo reel demonstrating good quality character animation.
  • Good sense of timing, weight, and flow of motion.


Pluses:

  • Positive Attitude
  • Team Player
  • Knowledge of XSI Mod tool, and Valve .smd format



Requirements for Audio Team Position:

  • Skilled (and preferably proficient) with writing out soundscape and other sound file scripts for custom made sounds, as well as weapon sounds/soundscripts.
  • Able to produce or attain, then edit, various weapon sounds. We need alot of melee sounds at the moment, mainly swooshes, swinging of melee weapons, and punches. But we are [*]always open to additional content.
  • Knowledgeable in terms of editing sound files for tasks such as noise reduction, quality control, proper source engine volume levels, and general audio editing/post processing.
  • Knowledge of sample/bit rates, frequencies, and file formats that are used in/most useful in the source engine.

Preferred

  • Access to a LEGALLY usable library of sound recordings, whether it be your own personal library of recordings, or recordings attained through other LEGAL means.
  • Anything else you have under your belt, include it in your application under "Other Experience"
  • It also wouldn't hurt to include previews of some of your own audio work, whether it be via video or other format.


Links:

NMRiH Moddb Page

NMRIH Ventrilo Information

NMRIH IRC Information

NMRIH Steam Community Information

No More Room in Hell Team