Weekly Update - December 9th, 2009
December 9th, 2009 by Dman757 This weeks update brought to you by the insomniacs the floor above me. As I sit here in my friends apartment at 5AM listening to his neighbors upstairs pounding on the floor playing rockband (or having very fast and repetitive sex to rock music?) They've been at it since about 3:30 and well I can't sleep, I've tried writing this update a few times now but keep getting interrupted so now is a good a time as any.Small announcement about weekly updates
Well it's time once again for our weekly scheduled update, except for the part about the schedule. If you haven't noticed its
NMRiH News
Now onto NMRiH related news. We recently hired a new mapper/modeler to the team. So I would like you all to give a big warm welcome to Vincent074. He has already jumped right into working on the mod. With his map layout all planned out and a custom prop already completed in just one week he as proven himself to be a valued addition to the team. Our other modelers it seems have been working on some fresh new car models. Maxx completed a new van recently, Vincent is working on a Lamborghini and Surfa is working on an Audi.
Audio Update
Approximately 24 minute in length.
Voice talents of Maxx, Radcon The Mighty, Noobbot, Ghettobarney and Dman757
Shownotes:
00:00 - Into Music
00:50 - Introduction by Maxx
01:40 - Will the game have its own custom sprites such as muzzle fires and flashes?
02:10 - Will certain doors have a sort of health level that causes them to open after repeated attacks on the door and will it be broken or usable after a certain extent?
02:40 - Will doors move on free hinges?
03:15 - How will the barricade system work?
04:10 - Do guns have bullet penetration?
04:30 - Can zombies climb and can you only kill them with headshots?
05:20 - Can you spectating people playing with out having to play yourself?
05:50 - Will there be physical signs of infection for players to look for?
06:25 - How many hits from an infected can a player take before they die?
07:01 - How many melee hits from another player can you take before you die.
07:20 - How predictable will the zombie animations be?
07:50 - How deadly is fire damage to survivors?
08:25 - Will friendly fire be on by default and can you turn it off?
08:43 - How long will it take for a person to turn into a zombie after they become infected?
09:10 - Can you kill your self if you want to?
09:30 - Will there be radio transmissions from the military or other survivalists in game?
10:01 - At release will there be maps after the "of the dead" films?
10:42 - What is the teams relationship with Darthbrush.
11:24 - Will the mod be available on steam through steamworks?
12:02 - How long will rounds be on first release?
12:31 - Will characters have their own vocal commands?
13:11 - Will the mod come out before 2010?
14:06 - Will we have some gameplay video out some time soon?
15:17 - Will fire generate its own light?
15:56 - Will there be "twitchers"?
16:23 - Sidenote* about asking questions by Dman757
16:41 - Will there be more melee weapons in the future?
17:36 - Will the game fgd come out before the game for mappers to work on custom mappers.
18:03 - Custom sprays?
18:50 - What do we have to say about the dismemberment system?
19:21 - Will damage effect your speed?
19:40 - What will our default player name be.
20:21 - Will be some sort of realism option where the hud/vgui can be disabled.
21:05 - Do you believe that love can bloom on the battle field.
21:30 - What are our opinions on L4D2?
23:10 - Closing comments by Dman757